A forty-something non-gamer gets a PlayStation 3 and tries to get up to speed, reviewing games and posting random thoughts about the electronic gaming world.
Because I'm a comic book guy, when I say "X-Man" you all probably think I'm talking about Nathaniel Grey, that alternate Cable guy who's the son of Cyclops and Marvel Girl. I'm not a big X-Men guy, so I'm not. I'm actually talking about something a little more game-oriented… believe it or not, an adult game for the Atari 2600.
I had never heard of it until a few months back when my Facebook friend Chico John hipped me to it, but yeah, this is really an X-rated videogame for the Atari. Developed by a company called Universal Gamex, it was their only title, and was banned from most game retailers. If you wanted it, you had to go mail order.
Gameplay was similar to Pac-Man, but you were a naked man pursued by crabs, scissors, and teeth - as you made your way through a maze toward a naked woman at its center. Guess what happens then. Or don't. Yeah, it's exactly what you think. Use your imagination, or Google, but you have been warned.
Continuing my quest to play videogames based on movies and not get disappointed, I decided to give Back to the Future - Episode 1: It's About Time a shot. Firstly I was put off by the ugly cartoony graphics and even moreso by the punny title, but let's put that aside.
I did like the music from the movies, and the voicework, all originals I think, in the opening cinematic. Or is it just the opening cinematic? This is actually a whole lot like watching a movie with choose-your-own-adventure capability. It gets old pretty quick - especially when you don't know the right answers or choices. It's a lot like being an actor in a movie where you didn’t get the script, and nobody else is prompting you.
Unfortunately, or maybe fortunately, I only have the demo so I didn't get to play much, but I don't see it changing later on. Good mystery, good plot, I like the music and voicework quite a bit, but all in all, a bust.
Finally, Ghostbusters: Sanctum of Slime gets the prize for being the loudest and most annoying game of all, and that's even before one hits the start button. As I scroll through all my downloaded games, bits of music and backgrounds from the games come up as I pass the titles. Every time I pass by this one, the refrain to Ray Parker Jr.'s "Ghostbusters" screams out of the television, making anyone not prepared or warned jump out of their seats. This game almost made it onto The Rejected list just for this several times.
Thankfully the music in the actual game is of a lower volume. The Ghostbusters portrayed in the game are not the ones we know from the movie or the cartoon series, although they are outfitted in the same way. The opening depicts these new anime-like Ghostbusters in a comic booky intro before actual gameplay begins. Gameplay is pretty lame however in my opinion. The characters are small and distant, similar to Voltron reviewed earlier, or the first versions of X-Men and Teenage Mutant Ninja Turtles for the NES. Not good.
One of my recent downloads from the PlayStation Store has been X-Men, not a PS3 or PS2 dealie, but the real classic arcade side scroller. Old folks like me may remember this bad boy from the early 1990s when arcade games still existed where everyone could get to them as opposed to antique stores and othersuch places.
The X-Men arcade game was by Konami, and was as I said, a side scrolling fight game. You could play, with other players, anywhere from one to six different X-Men characters. The choices available were Wolverine, Cyclops, Storm, Colossus, Nightcrawler, or Dazzler, and you fought your way through multiple levels of Sentinels of varying power levels past bosses who were all major and minor X-villains all under the control of Magneto. Simple game, but for the time, this was a major thing.
I was thrilled to find it on the PS3. Ray was unimpressed when I told him, I was full of the excitement of a kid on Christmas morning. "This is why you like it," he said, "It's moron simple, you just hit stuff." That may be, and it may be simple, as I said, but it was cool. Now in the age of an Avengers movie that makes over a billion dollars at the box office, but for the time, it was awesome, and it takes me back in time. Then nobody knew who the X-Men were, and comic recognition was low, so for those in the know, an X-Men arcade game was a special thing.
I remember distinctly the X-Men arcade being at the Atco Multiplex movie theater. The Multiplex was built on top of the old Atco Drive-In, a place of many childhood memories for me. I remember climbing to the top of the screen one afternoon with a friend when we were kids. I also remember seeing probably my very first movies, either Jungle Book or Doctor Doolittle there, when I was much much younger. And of course I took dates there when I was much much older. Eventually it was demolished, paved over and replaced by the Multiplex. The Multiplex itself is now long gone, a deserted church the last time I checked.
The Multiplex had a gigantic lobby, with videogames on either wall, and at the height of its popularity, the crowds were always around the X-Men machine. I still remember the Friday night I saw the end of the game. I kept my date waiting, and we were late for the flick we were there to see, but I saw three players - Wolverine, Storm, and Colossus - I still remember finish the game. This was a huge thing. How rare it was to see someone win a videogame, and I saw it that night. I remember the crowd, probably two dozen people at the end, cheered.
And that was the golden age of videogames. Say what you like, Ray, I'm going to enjoy playing my new hitting stuff game, and when I win it, which I hope I can, it will be a crowd from a dead movie theatre from over two decades ago I hear cheering.
One of the games hat I downloaded a demo of from the PlayStation Store was called Zombie Apocalypse. It seemed a natural based on my desire to "just shoot stuff." I mean, come on, what's better that shooting zombies? Shooting zombies is the basis for so many fun things - the Night of the Living Dead movies, the House of the Dead games, and even government disaster contingency plans. When I saw this one available as a demo, I went to downloadin'.
The characters provided as your controller-controlled protagonist are intriguing and would do better in a role-playing game than as videogame fodder, but still it adds some charm and flair to the game. Essentially, like most zombie scenarios, you're left alive and zombies are attacking - you fight back. Every time I tried this one, the zombies descended on me quickly and I died almost immediately. Even if I had a gun, or a chainsaw, it didn't matter - I became one of the walking dead rather quickly.
I had moved on to other games in the meantime. Jeff and Crystal came over one night and we gravitated to the game console and were looking for something to play. I wanted to show them the demos I had downloaded. First Crystal one-upped me in Nucleus, showing me new games and new levels I was unaware of. See what I mean about needing a PS3 mentor when you're a beginner?
Next, I showed them Zombie Apocalypse, mostly because the title jumped out at them as much as it did me initially. Crystal first reaction to the player characters was pretty much the same as mine, she thought they would be great for the Call of Cthulhu tabletop rpg. She lasted a bit longer than my sixteen second record. She even managed to tear up some of the zombies with her chainsaw.
Then Jeff took the controller. He immediately began to mow through the zombies. After a bout a minute or two, Crystal and I began to object. Jeff shrugged it off as years of experience and having watched the two of us play first. As he continued to trash the dead and even perform new abilities like save innocents and offer bait to the zombies, I got angrier. I had been watching people play videogames on this thing for months and I'm still not any better at it.
I'm convinced Jeff is a mutant, and his mutant power is an unnatural ability to play videogames. I'm going to report him to the Xavier School for Gifted Youngsters, or better yet, tell the Sentinels where to find him… after he tells me all his gaming secrets...