Sunday, August 26, 2012
Everyone had Star Raiders, but I don't think anyone liked it, or even played it. Ninety-nine percent of all Atari games used either a joystick or a paddle controller, but not Star Raiders. It had a big number pad controller with a phone cord like cord. As an oddity it stood out, and as I said, I didn't know anyone who played it, maybe because it was a bit difficult to play or to understand how to play. My Atari is long ago stored away, and I'm not digging it up any time soon to check it out - so forget that noise.
But the facts are of course that Star Raiders predates the Atari 2600, and goes back to the Atari 400 and 800, and the Atari 8-bit family of games. Yeah, this is one of the ancestors. Star Raiders may have been crippled by the limiting graphics of the 2600, or at least that's what my computer geek friends tell me. I have also been told that it was the precursor to later games that I have enjoyed like Starmaster and the Star Trek arcade game, and even Wing Commander. The original SR even borrowed itself from Trek, Star Wars, and even Battlestar Galactica in its own designs. Man, I wish I remembered this game better, or at least played it.
Now imagine my surprise when I saw Star Raiders listed as a free download at the PlayStation Store. I downloaded it but only remembering it vaguely from childhood I didn't play right away. After learning more about it, I was eager to play and jumped right to it.
Wow, the visuals are something else, but man, the controller directions are among the most complicated I have seen so far for the PS3. Steering was insane, but the format was eerily similar to favorite games like those mentioned above, Starmaster and Star Trek. It was very cool. I will have to learn more. I'm sure it will be worth it. And I actually feel a little bad I didn't put more time in with the 2600 version.
Saturday, August 11, 2012
I think there's an NES version of this but I recall it was just not the same. There just certain tricks to the arcade game that just didn't carry over. This seems to be by far the case with the PS3 version, called Elevator Action Deluxe. The deluxe in the title refers to better I guess, or at least it seems that's what the creators want you to think. I think not. If PS3 made the old arcade game, just the way it was, I would be happy as a cat in a tuna factory, but that wasn't the case.
In this case, the deluxe meant 3D rather than 2D, giving the game a whole new, and not necessarily better look. They also added in bombs and bigger guns, but when you can't ride on top of the elevators and do other such tricks, what's the point? This version is still fun to play, easy to beat, but if I'm being honest, I'd rather play the original. Anyone know where they still have an arcade machine of this one?
Monday, August 6, 2012
Portal. They call it a 'real-time strategy videogame,' whatever that means. With backing music that sounds like it was lifted from WXPN's "Star's End," you are a space seed in the future, and you have to make your way to another asteroid to grow into a tree, from which more seeds will come, just like nature, ya know? It's even more frustrating than Flower.
Saturday, August 4, 2012
I did like the music from the movies, and the voicework, all originals I think, in the opening cinematic. Or is it just the opening cinematic? This is actually a whole lot like watching a movie with choose-your-own-adventure capability. It gets old pretty quick - especially when you don't know the right answers or choices. It's a lot like being an actor in a movie where you didn’t get the script, and nobody else is prompting you.
Unfortunately, or maybe fortunately, I only have the demo so I didn't get to play much, but I don't see it changing later on. Good mystery, good plot, I like the music and voicework quite a bit, but all in all, a bust.
The Rejected list just for this several times.
Thankfully the music in the actual game is of a lower volume. The Ghostbusters portrayed in the game are not the ones we know from the movie or the cartoon series, although they are outfitted in the same way. The opening depicts these new anime-like Ghostbusters in a comic booky intro before actual gameplay begins. Gameplay is pretty lame however in my opinion. The characters are small and distant, similar to Voltron reviewed earlier, or the first versions of X-Men and Teenage Mutant Ninja Turtles for the NES. Not good.