Tuesday, April 19, 2016

Ratchet & Clank for PS4



While the PS4 is out of my reach, and I tried one of the Ratchet & Clank games for PS3, I have to say I a) didn't like it, or b) didn't understand it.  Either way, I put it back on the shelf and never popped the CD in again.  Biff Bam Pop's Mat Langford played the new PS4 game and posted his review here, check it out.

Tuesday, April 5, 2016

MLB 16: The Show - Road to The Show


When I game, and that's rarely, I never go near any of the games based on real sports, mostly because I have always sucked at real sports... probably worse than I do at videogames.  Yeah, that bad. 

However, Mat Langford at Biff Bam Pop! does know his videogames, and I wanted to link his latest review over at BBP! regarding MLB 16.  You can check it out right here


Thursday, March 24, 2016

LEGO Star Wars: The Force Awakens Sneak Peek


Get a sneak peek at the new gameplay trailer for LEGO Star Wars: The Force Awakens over at Biff Bam Pop! right here.  Check it out!

Monday, November 16, 2015

Spacewar Simplicity


Just as videogames were advancing past simple lines like Asteroids and Combat, and moving past more complicated stuff like Space Invaders, and into the world of Donkey Kong and beyond, I had a favorite called Spacewar. I liked its simplicity, two ships made of digital lines, flying along shooting at each other, and occasionally going into 'hyperspace' a la the aforementioned Asteroids. Little did I know it had a long and storied history.

The game was originally developed in 1961 by MIT students, inspired by the Lensmen series by E.E. Smith. Two spaceships, the 'needle' and the 'wedge,' maneuver around the gravity well of a star, and try to destroy each other with ray weapons. Based on a simple joystick, there were a few options - thrust, fire, turn left, turn right, and of course hyperspace, that last of which would teleport your ship elsewhere on the screen.

I used to love it, and remember one such machine at the arcade at the Atco Raceway, which we always called The Drag. My friends thought it was boring, and had moved on to the more complex games of the early 1980s, but I always had a soft spot for Spacewar. Apparently Atari made a version of it for the 2600 called Space War, but I don't ever recall seeing it, and therefore never obtained one. I might start looking now that I know about it.

Friday, September 25, 2015

X-Man


Because I'm a comic book guy, when I say "X-Man" you all probably think I'm talking about Nathaniel Grey, that alternate Cable guy who's the son of Cyclops and Marvel Girl. I'm not a big X-Men guy, so I'm not. I'm actually talking about something a little more game-oriented… believe it or not, an adult game for the Atari 2600.

I had never heard of it until a few months back when my Facebook friend Chico John hipped me to it, but yeah, this is really an X-rated videogame for the Atari. Developed by a company called Universal Gamex, it was their only title, and was banned from most game retailers. If you wanted it, you had to go mail order.

Gameplay was similar to Pac-Man, but you were a naked man pursued by crabs, scissors, and teeth - as you made your way through a maze toward a naked woman at its center. Guess what happens then. Or don't. Yeah, it's exactly what you think. Use your imagination, or Google, but you have been warned.