Showing posts with label injustice. Show all posts
Showing posts with label injustice. Show all posts

Friday, May 8, 2015

Crap-Out at the Contest of Champions


Anyone who reads this blog knows I'm a comic book superhero guy, and a big Avengers fan. I've talked about Avengers Alliance here before, linking to my article at Biff Bam Pop! right here. Since then I've moved on to playing the game on my iPad, much bigger and crisper.

Once I had obtained the perfect Avengers team - Vision and the Scarlet Witch, Giant-Man and the Wasp, Hawkeye, Black Panther, Ms. Marvel, She-Hulk, Thor, Iron Man, and Captain America - I kinda stopped playing for a while. After all I doubted they'd introduce the Swordsman and Mantis to the game, the only thing that could make it cooler. And then I discovered Marvel's Contest of Champions.

Contest of Champions combined the comic book fun and character selection (to a point) of Avengers Alliance with the more advanced animated fighting of Injustice. And it rocked, for a while, and I played non-stop for almost three weeks. I loved it.

Then one day I turned on the game on my iPad, and it had logged me out. Not only had it logged me out, it had put me all the way back to the start. So I logged in, twice, several times, and I never got all my levels and characters that I had fought so hard for - and paid for as well, because it's one of those games. Kabam is sort of like the Yahoo! or Facebook of gaming companies. They wouldn't help me. And I'm not the only one this has happened to. Now that app is collecting dust on my iPad, and probably will for another couple weeks until I delete it in frustration.

And it's a shame too, because now they're running a promotion coinciding with Avengers: Age of Ultron. I would have loved that, but alas, I am not starting over from scratch. I guess I'll be going back to Avengers Alliance.

Friday, September 26, 2014

Injustice


I like games with superheroes, mostly because I'm a big comic book geek. Injustice: Gods Among Us is therefore my jam. You've got known DC Comics superheroes squaring off against DC Comics super-villains, or not.

The fact is, you can manipulate any character to fight any other character involved, even themselves. The story revolves around the concept of multiple parallel universes, a pretty common bugaboo in DC Comics. So you not only have the characters you know, but you also have evil, and sometimes good versions of those characters as well.

The characters at your disposal, at least at first, include heroes Superman, Batman, Wonder Woman, Flash, Aquaman, Green Lantern, Green Arrow, Hawkgirl, Shazam (sooo disappointed it's not Captain Marvel), Nightwing, Raven, and villains Lex Luthor, Catwoman, Sinestro, Solomon Grundy, Ares, Deathstroke, Killer Frost, Black Adam, Doomsday, Bane, Harley Quinn, and the Joker. Later characters were Zatanna, Martian Manhunter, Batgirl, Lobo, Zod, even Mortal Kombat's Scorpion. Additional skins were available for a number of concepts like Blackest Night, Red Son, Earth 2 and others.

The game is very similar to MK, mostly because it's designed by NetherRealm Studios, the folks who did Mortal Kombat vs. DC Universe, so there you go as far control techniques and the appearance of Scorpion. I found his presence charming, but also a bit distracting. Scorpion isn't a DC character, ya know?

Another bonus is the locations and the background characters. All the choice DCU places are here, Arkham, Gotham, Metropolis, Atlantis, Themyscira, and the Batcave, the Fortress of Solitude, and the Hall of Justice just to name a few. Easter eggs are many, look for characters and the like in the background. My favorite is watching Atom Smasher battle Giganta as you fight your own fight.

There's also some fabulous voicework by folks who have worked in DC Comics animation, videogames, and even in the case of Stephen Amell as Arrow, their live-action properties. Listen for Kevin Conroy as Batman, Susan Eisenberg as Wonder Woman, Phil LaMarr as John Stewart, and Tara Strong as Raven, among others. Great skins have been available as well, covering the New 52, Earth 2, Red Son, and Blackest Night, just to name a few. However, any new characters or skins have been halted in the same manner that Pain was stopped by Sony. They're just not supporting the game any longer…



Wednesday, June 25, 2014

The Fight Club


Now don't get me wrong, even though one of my favorite games right now is Injustice: Gods Among Us, and I have put hundreds of dollars (in quarters) into both Street Fighter II and Killer Instinct back in their respective days, and maybe a little bit of Yie Ar Kung Fu, but I am in no way good at, or could even be considered a fight game guy. If anything, I like the visuals, and am more of a button masher.

That said, we're going to talk about those last two games today. About twenty-five years ago, I made the mistake of joining a bowling league. I was lousy at it, and surrounded by people I did not like, and did not like me. One of the few joys of that time was the Street Fighter II machine in the bowling alley's small and hardly adequate arcade. I was late to the fight videogame, and to be honest, it had been a few years (probably since the demise of the Galaxy in Cherry Hill) since I played any videogame. This was a harsh re-introduction.

In this phase of my life, I really kinda dug playing Vega with his pseudo-Wolverine claws and his Spanish matador moves. After some weeks of practice both before and after bowling, I got pretty good. However, by that time, fight games had moved on while I hadn't noticed. My contemporaries were all Mortal Kombat players. This game opened my eyes with its more graphic special effects and just plain graphic-ness. This wasn't for me.

I was enticed back in a bit later by a game very similar to MK, but just enough of a scifi, almost comic book edge that I dug it… Killer Instinct. This fight game had a plot involving an evil corporation (aren't they all?) running a tournament that included aliens, experimental creatures, metahumans, monsters, and great stuff like that. I didn't have a favorite in this one; I liked playing them all. Hey, anyone know if they have Killer Instinct for PS3?

From there, I kinda drifted away from videogames, or at least fight games until I discovered Injustice: Gods Among Us. And that's a whole 'nother story. But there's my fight history.

Friday, November 1, 2013

Where Have I Been?


Yeah, I've been delinquent over here on The Non-Gamer's Gamer's Blog. It's been at least since June that I've done anything here, and now it's November. I haven't forgotten you, I've just been busy.

I am still playing games. My recent purchase of an iPad Mini has attracted me to a few games that I continue to play. I am still addicted to Simpsons Tapped Out, currently cleaning out ghosts for Halloween, and of course, Candy Crush Saga. I'm also playing Avengers Alliance, a whole lot of Injustice and one or two others. It's notable that I'm spoiled by the iPad, and no longer play any of these on my tiny iPhone.

Right now however, it's November, and November is NaNoWriMo, so I will be very busy. So I just wanted to check in, and I'll see you in December.

Monday, April 15, 2013

Injustice on iPhone


So while waiting to see who has the best deal to buy Injustice (cuz $60 is just not cool), I happened to notice there was an iPhone app called Injustice Gods Among Us. I thought, could it be? It was. Much smaller, but at least it had more characters to use.

Now warning up front, my phone informed me right away that the fame was not built for iPhone and there might be some technical difficulties. That's all right, a funky game I want to play is better than no game at all, right?

The graphics are pretty intense for the phone. I was very impressed. It's not my Justice League, mind you, in this fancy-schmancy armor, as more than a few toy lines have ruined the JLA with extra armors, but these animatics looked very good.

The iPhone version had a swell tutorial, however unrealistic, allowing the player, as Green Arrow, to wallop Superman something fierce. GA beats Supes so hard he probably went home to foster momma for a new pair of shorts (which he is sadly lacking here - the real Superman wears his undies outside his pants, period).

Once the tutorial ends, I got to play for real, and was introduced to the true reality of the game. Nobody, absolutely nobody, just stands there like tutorial Superman and let's you hit them. I learned this very very quickly as first Sinestro, and then a very nasty version of Solomon Grundy, took turns taking my ass to school.

The game is similar to Avengers Initiative, also on the iPhone, but with more fun characters and backgrounds, has more characters than the Injustice demo for PS3, and should sate most of our appetites 'til the real thing comes out. I dug this.

Sunday, April 14, 2013

The Injustice Demo


My friend Ray and I got together to try out the new Zinburger in Cherry Hill, then came back to the house to chill and of course, sooner or later, the PS3 was turned on. I always cruise through the PlayStation Store before I do anything with the PS3, and lo and behold, there was a demo available for the new Injustice: Gods Among Us. If you think these two comic book nerds could resist trying it out, you're fooling yourself…

Once it downloaded, we found ourselves with a two-player fight game that only allowed us the use of three characters (well, it is a demo) - Batman, Wonder Woman, and Lex Luthor. Once we started playing this game, that Ray had initially heard bad off-putting things about, we were having a ball.

Once Ray started to actually pay attention to what controls did what actions, and I started getting into my button mashing groove, we started to not only have fun, but also really get the hang of the game. We really dug it, and I'm betting we're both getting copies of the game the day it comes out. Yeah, it was that good.