Showing posts with label watchmen. Show all posts
Showing posts with label watchmen. Show all posts

Friday, February 3, 2012

Who Plays the Watchmen?

Who Watches the Watchmen? was the question spray-painted on walls in defiance throughout perhaps the greatest superhero story ever told. The answer is that everyone does now. Especially with DC Comics' recent announcement that this summer would be highlighted by an extensive series of prequels to Alan Moore and Dave Gibbons' classic twelve-issue maxi-series.

In 1986, Moore and Gibbons revolutionized the comics industry, and how we think about superheroes with Watchmen. It brought four color comics storytelling to a whole new level and told a tale of intrigue, betrayal, romance, politics, adventure, and even pirates and nuclear suspense. Utilizing a nine-panel grid layout and nonlinear narrative, it jumped through time and space and even plot to create a masterful and complex story of superheroes deconstructed in a real world setting. It was, and is, epic.

Now I'm not going to pass any judgment on "Before Watchmen," or at least not here on this blog, but it should be noted that a year or two back a movie was made of the comic series, one that I really did like, and from that, a videogame came into being, one that I've downloaded not just one part, but two. Yeah, this time, we're talking about Who Plays the Watchmen? That'd be me.


Watchmen: The End Is Nigh comes in two parts as a downloadable demo for the PS3. I've talked a little bit about the first part here. Part one happens during a prison break, and part two you get to go to a strip club. As the two playable protagonists, Rorshach and Nite Owl, in a time before costumed vigilantes were outlawed, the 1970s, you are promised to encounter villains from the comics who are only mentioned, like the Underboss, the Twilight Lady, as well as more famous (or infamous) folks like the Comedian, and even Woodward and Bernstein.

Now that might al sound like a blast to those of us who love the comics, and dig story in our videogames, but for folks like me, who have trouble with the controllers and aren't seasoned gamer professionals - we'll barely get through the prison and/or the strip club to any actual plot. Also, knowing there's a programmed-in ending, no matter what, is also a bit of a disappointment even before you play. The fight moves are repetitive, and it's always raining, so there's really not much to see, but it is always a treat to see characters you know as opposed to unfamiliar gaming characters.

And as an added bonus, this is technically a pseudo-prequel to the great comic series. Like the DC Heroes RPG module "Taking Out the Trash," a panel or two in Countdown, and of course The Question #17, this is one of the real addenda to the Watchmen saga before the announcement of Before Watchmen. Watch out, the universe is about to get bigger...

Tuesday, October 4, 2011

Infamously Better

One of the reasons I have never been much of a gamer, and the PS3 with its aversion to multiple player games is a big culprit, because I dislike the 'turn wait.' That is to say, I don't like waiting for my turn at a game when the other player is infinitely better at it than me. This reared its ugly head back in the Nintendo days when The Bride and I used to play Super Mario Bros., and her turn would last for hours. It was also the reason I preferred Dr. Mario as we could both play that at the same time.

The night I talked about a while ago when Jeff and Crystal came over and played the demos, they just didn't whup my butt at Zombie Apocalypse and Nucleus, they also tried their hands at Watchmen and my favorite, Infamous. I was not disappointed by the long long looong turn wait.

In Watchmen, I had gotten past the wonderful Dave Gibbons motion comic animated art from the original Watchmen comics that form the introduction, but had barely moved anywhere in the prison break. I did find it annoying that whoever you picked to play - Rorschach or Nite Owl II - the other would just stand there doing nothing. Not realistic. Jeff and Crystal ripped through the prison break like they were the real characters.

Then they moved on to the Infamous demo. I had never gotten past zapping folks and cars with electrical powers, and riding to the first station atop the train. For those who don't know, that's really not far. Fun, but not far. That keen mutant skill, of both Jeff, and Crystal, derived from years of gaming experience, kicked in and soon they were sailing far ahead in the game and fighting bad guys that I had never even glimpsed in my hours (yes, hours) of playing this game.

The Bride who had watched me play the same two or three scenes from Infamous multiple times, was treated to almost an entirely new movie never seen before. The turn wait was starting to get to her as well, so then they moved on to Little BIG Planet 2. Three people can play that at once.

This turn wait was much longer. I went to bed. When I got up in the morning, I swore I was gonna practice. Years of experience can't be that hard...