Showing posts with label star castle. Show all posts
Showing posts with label star castle. Show all posts

Thursday, April 23, 2015

Atari: Game Over


On the surface, this documentary directed by Zak Penn seemed to be about the urban legend of Atari dumping thousands of E.T. The Extra-Terrestrial 2600 videogames in a landfill in 1983 during the big gaming crash of the time. While event did happen, and the film does cover it, it also essentially tells the story of the rise and fall of Atari.

Much of the doc concerns game designer and programmer Howard Scott Warshaw, who not only designed the E.T. game, but also the equally lackluster Raiders of the Lost Ark game. His real claim to fame is of course one of my favorite Atari games, Yar's Revenge, which in turn was based on my favorite coin op videogame, Star Castle. For no other reason, the man is a legend.

I remember playing E.T. back in the day, or rather back in my Atari day, which was actually the mid to late eighties when I purchased an Atari 2600 wannabe retro system called Gemini. I bought E.T. for a dollar at the Berlin auction (that's Farmers Market for the Cherry Hill folks) from a gigantic stack of E.T. games - obviously copies spared from the landfill.

There's much talk in the documentary about the game being too hard, too complicated, and most of all, just plain unfair. Much is made of the game both being the worst one in history and being a miracle of engineering, having been designed in just five weeks.

Having played the thing both then and more recently, I have to admit to not seeing the allure in either direction for E.T. It's not good or bad, it's just dumb. No matter what you do, you fall in a pit, but that could just be me, as I am just notoriously bad at videogames. Either way, I was bored and frustrated.

This is a pretty cool doc, with lots of insight to the early days of Atari, and what eventually toppled the videogame titan. Bonus - look for Ready Player One author Ernest Cline driving to the landfill site in George R.R. Martin's Back to the Future DeLorean. It doesn't get much more quirky cool surreal than that.

Thursday, April 10, 2014

Star Castle and the Discovery of Vectrex


Back in the day, everyone had an arcade game that they played all the time, a game they could play for hours on just a quarter or two, a game that they had mastered, yet still enjoyed. For me, that game was Star Castle.

I first encountered the game, and conquered it at Malibu Grand Prix some time around 1980 or 81. I would play it dependably every time I was there. When I first went to college, there was a Star Castle machine in the lounge that I'm sure contributed to my low grades that first semester.

I loved it, and sadly, it was not a game I saw again that much in the years since. Star Castle was supposedly the basis for Atari's Yar's Revenge, though similar, and even though I loved that game too, it wasn't the same. I never saw it much because, as far as I knew, it was never available for a home video game system.

Just because I wasn't aware of it doesn't mean it didn't exist. Recently my friends Ray and Justin mentioned they had gotten a Vectrex app for their iPads that included Star Castle. Like I said, this was new to me, but back in the day there was this thing called a Vectrex. A box halfway between the size of a GameBoy and a full-sized arcade machine, so still kinda bulky, but it had a huge selection of games available like Berzerk, Pole Posistion, Mine Storm, and Star Castle.

I have been since able to find Star Castle online, but with keyboard controls, it's just not the same. Check it out here. Then I found Vectrex on my iPhone and my iPad. Granted, it's bigger, and therefore more fun on my iPad. And the touch controls make it easier to work, but for the real thing, I guess I'll just have to break down and buy a real Star Castle machine. I could always hustle folks for the money to pay back the machine…

Friday, October 21, 2011

Malibu Grand Prix and the Mystery of Dig Dug

One of the games I have downloaded from the PlayStation Store has been Namco Museum Essentials. Yeah, they're old arcade games. I figured they would be way more my speed. One of the games included was Dig Dug.

I used to play Dig Dug all the time, probably for the first time at Maibu Grand Prix in Mount Laurel, New Jersey. The big draw was the miniature Indy car raceway in the back, but inside, it was a huge arcade, back in the day when videogames were played in such places. Now it's just at home on the computer or video console. Us old people did it differently.
Malibu's been gone for a long time now. They tore it all down and there's now a medical complex there. Before that, it was closed and abandoned for years. Rumor has it that when they went to demolish it, a body was found on the grounds. Weird. There are still some Mailbu complexes open, in California and Texas, but for the most part, the arcade is a dead thing in our time.

I discovered Malibu in high school. A friend's mother used to work in the offices nearby and he would pick her up after work every day, and take his brothers and his friends with to play at Malibu while we waited 'til the working whistle blew as they say. Malibu was where I first played a lot of great games, stuff like Star Castle, which I used to be able to play for hours on only a quarter - that was my game, as well as Centipede (though I preferred Millipede), Warlords, Popeye, Galaxian, Qix (another favorite I was very good at), Astro Fighter, Time Pilot, Pac-Man, Zaxxon, and another old favorite, Sinistar - and of course, Dig Dug. Hmmm... I guess I'm really dating myself with that list, huh?

Anyway, as I was playing Dig Dug, and getting my ol' skillz back after navigating the PS3 controller, I started to wonder about the game. I mean, what the hell is it, really? It's a guy named Dig Dug, who dresses like an astronaut and digs through the ground... and when he encounters weird creatures and dragons he shoots a hose at them, and inflates them until they explode. That sound about right? Wow. You can not tell me there were not drugs involved in the creation of this game.

After a bit of research (always a dangerous thing to do when you don't know what you'll find), I discovered Dig Dug's real name was Hori Taizo, and he was the father of the guy in the Mr. Driller videogame (never heard of it) and the ex-husband of the heroine from Baraduke (that one either). The creatures are Pookas and Fygars respectively. Collectively they represent a weird incestuous hierarchy in Japanese videogaming. They are everywhere, in dozens of games.

I still got no explanation of what the game actually means. Sometimes a little knowledge, or a lack thereof, is a bad thing. At least it's fun, and at least I can play it without embarrassing myself...